Hi!  I am Wei Wu,

a multimedia artist, and a creative technologist.


Working simultaneously at the intersection of mixed reality storytelling in the public domain, my interactive work focused on computational expression and interactive narrative performance. I specialize in AR/VR product prototyping, experience design, computational design, and interactive media art, using physical and virtual media to tell stories.

Contact: weiwudesignlab@gmail.com
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Previously, I worked at...


Gradient Experience, I use AR filters, projection and multiscreens to build immersive experience. Skilled in conceptualizing, designing, and prototyping innovative products that blend aesthetic appeal with functional technology. I have designed digital experiences and multimedia exhibitions for brands such as Armani, Cartier, Shiseido, and House of Suntory.

Holographic Studios, I have developed an intergrated moving image hologram system, innovating the transfer of digital moving images into holographic formats.

RoboticPlus, using robotic printing and cutting to design parametric architectural elements and installations including the world's largest carbon fiber roofs.

Hongkong University Virtual Reality Lab of Urban Environments and Human Health on Virtual Reality and Brain-Computer Interface.

Harvard Graduate School of Design,  established the 3D scanning, motion capture, and animation workflow, and adviced student on furniture making.

MIT Design Heritage Lab, using Augmented Reality and Brain-Computer Interface to optimize a better AR board game.

I am the recipient of several awards, including International Sound Awards (Sound Art)SXSW Innovation Awards (Finalists), Outer Space Competition (First Prize), FairyTales Competition (Honorable Mention),Core77 Design Award (Runner-up), Future of Mobility Competition (First Prize), FourC Design Challenge (Runner-up), Zootopia, Co-creating a Shared Home for Man and Nature(Nature Contribution Award), Harvard Venture in Metaverse Hackathon,etc. I am the recipient of Harvard Innovation Lab venture program focusing on mixed reality application. My design work has been archived by Red Dot Design Museum - China.

My audiovisual work “Maelstrom” won the Sound Art prize from the International Sound Awards, and has been selected to the finalists of SXSW Innovation Awards. Presented in GameSoundCon 2024ACM SIGGRAPH SparksACM CHI 2024, Ennova Art Biennale in Hebei, Asia Digital Art Exhibition in Hangzhou, Centro Juvenil Pipo Velasco in Madrid, Evolutionary Space Exhibition in Los Angeles, and Shanghai Spatial Art Season 2023.

My interactive theater play “I am a Strange Loop” is on view at Sphinx Meta Theater Festival in Beijing, newart.city online, and 4C Gallery in Los Angeles. It is an innocative theater play that you would not want to miss.
Recently, my works had been exhibited in Mardrid, Austin, Hawaii, Athens, Bergamo, Linz, New York, Los Angeles, Cambridge, Beijing, Shanghai, Hangzhou, Chengdu and Shenzhen.




Education

Harvard University Graduate School of Design

Master of Design Studies
in the Art, Design, and the Public Domain
2019 - 2022

Massachusetts Institute of Technology
Cross Rregistration at MIT Media Lab
2019 - 2022

Guangdong University of Technology
Bachelor of Architecture
2014 - 2019

Yonsei University
AAVS Summer Session
July 2017

University of California, Berkeley
Exchange Student at College of Environmental Design
Jan - May 2016
Work Exprience

Gradient Experience / New York, NY 
Creative Technologist
Apr 2023 - Current


Holographic Studios / New York, NY
Creative Technologist
March 2024 - Current

TNT Contemporary Art Center
/ Shenzhen, China
Curator
Feb - Oct 2021

RoboticPlus.AI / Shanghai, China
Computational Designer
Oct 2020 - Jan 2021

Science in the News / Cambridge, MA
Graphic Designer
Feb 2020 - Jun 2022

Kazuyo Sejima + Ryue Nishizawa | SANAA / Tokyo, Japan
Architectural Intern
Aug - Sept 2018

Bi-City Biennale of Urbanism/Architecture (UABB) / Shenzhen, China
Curatorial Assistant
Oct 2017 - Feb 2018
Teaching & Research

Beijing Normal University, School of Future Design Visiting Instructor
Apr 2024

Harvard GSD / SCI 6126 Materials
Teaching Assistant
Mar - May 2022

Harvard GSD / Fabrication Lab / 3D scanning
Teaching Assistant
Sept 2021 - May 2022

MIT
/ IAP Winter Session / WWW_Weird Wildly Wearables
Instructor
Jan 2022

Hongkong University Virtual Reality Lab of Urban Environments and Human Health / Hongkong, HKSAR
Researcher
Feb - May 2021

Guangdong University of Technology / Contemporary Architectural Practice
Assistant Instructor
Aug 2017 - Jul 2018

Guangdong University of Technology / Thermal Environment Housing Lab
Research Assistant
Sept 2016 - Jul 2018

Skills

AR/VR/XR 

Social Media AR Filters and Game Design
Metaverse World Building and UX Design in AR/VR

Modeling with...
Unity, Blender, Cinema4D, Rhinoceros, Touch Designer

Programming with...
Unity (C#), WebAR (three.js, A-Frame), Processing, p5.js, Open Frameworks, Grasshopper (Python) 

Surprise!!! I am good at motion capture, photogrammetry, projection and HOLOGRAM making!





Design Research

Adobe Photoshop, Illustrator, Indesign, After Effect, Premiere
Figma, Adobe XD

User Interview
Storyboard
User-centered Research



Fabrication

Laser-cutting 
3D printing
3D scanning
CNC Milling
RobotStudio
Robotic printing, spatial printing, hot wire cutting, spraying, combine with motion capture
Arduino IDE
Material study



Related Organizations




Press


InCorporeal
Solo Exhibition
:iidrr Gallery Presents Artist Wei Wu’s Solo Show, Incorporeal. Press release on Artforum and LiTang
Paper
Maelstrom: Spatial Instrument and Decision Making Tool Based on Pattern Progression.” In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 1–5. New York, NY, USA: ACM. https://doi.org/10.1145/3613905.3648645.
 “Acoustic Garden: Exploring Accessibility and Interactive Music with Distance-Related Audio Effect Modulation in XR.” In ACM SIGGRAPH 2024 Immersive Pavilion, 1–2. New York, NY, USA: ACM. https://doi.org/10.1145/3641521.3664402.
(CN)空间视听装置《大漩涡》 在信息浪潮中重拾方向 in Harper's BAZAAR时尚芭莎 and Art China艺术中国
‘Maelstrom’ won the Sound Art prize from the International Sound Awards
Oracle
Design Fiction
Outer Space 2020 Winners Announced - Oracle won the first prize of Outer Space Competition 2020
Robotic Fabrication Technical Details (CN) 大舍 x 大界智造 | “舍”的技术与诗意
Arrival
3D Spatial Printed Installation
I am a Strange Loop
Web based interactive theratre play
AI makes emotions replicable, but this also makes them lose their uniqueness, their "Aura" - I am a Strange Loop exhibited at 4C Gallery. Press release EN version. CN version - AI&NI 人工智能与自然智能
Zakar
GAN Generated  Animation
ASIFA Austria Announces Best Austrian Animation 2021 Online Screening. Best Film category tied with awards going to ‘Zakar - Überdenken des öffentlichen Raums in Zeiten von AI,’ by OUT!.
Zakar exhibited at Midi Motori Digitali Gallery
TNT Contemporary Art Center is pleased to present "11 lonely conversations" solo exhibition by Francois Bancon, curated by Wei Wu, on view from July 31, 2021. Press Release on TNT Contemporary and Shenzhen News.
Ghostly Presence
Design Fiction
Fairy Tales Competition Announces 2020 Winners - Ghostly Presence won the honorable mention of Outer Space Competition 2020

 



Contact: weiwudesignlab@gmail.com
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